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PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
Feb 24, 2021 · Stores and accesses player preferences between game sessions. ... On macOS PlayerPrefs are stored in ~/Library/Preferences folder, in a file named ...
Feb 11, 2021 · When you open Device file explorer search for data -> data -> your-package-name -> shared_prefs. Look for each file, you should be able to find ...
Oct 20, 2014 · After searching for half an hour, finally found a working solution of visualising (how to see) all Player Prefs you have in your project in ...
Feb 11, 2024 · PlayerPrefs Editor & Utilities provide an easy way to see what PlayerPrefs your game is using and change them at run-time.
Feb 7, 2022 · When the game starts, we first want to check if there was already a hit count saved. The PlayerPrefs have a built-in function HasKey(hitCountKey) ...
Jun 3, 2021 · I first check whether there is a PlayerPrefs key with the name of PlayerGameSpeed. If it exists then I set the Time.timescale to the stored ...
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Posted: Feb 27, 2016
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