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Sets a single integer value for the preference identified by the given key. You can use PlayerPrefs.GetInt to retrieve this value. The following example passes ...
Sets the value of the preference identified by key . ... Is something described here not working as you expect it to? It might be a Known Issue. Please check with ...
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Jan 26, 2021 · Hi all, I am very confused on how to check the value of a Playerpref. I have looked online at tutorials, but they only cover setting the ...
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Jun 1, 2019 · 1 Answer 1 ... PlayerPrefs.SetInt(name_key, value); saves your value with the name key specified in a string. value = PlayerPrefs.GetInt(name_key); ...
May 21, 2015 · Sorry to have to ask, but im relitively new to unity and, though I have done a lot of research, I simply can't seem to find what im doing wrong ...
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Sep 27, 2021 · PlayerPrefs actions let you save and load variables in the game. PlayerPrefs Delete All · PlayerPrefs Delete Key · PlayerPrefs Get Float ...
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Feb 7, 2022 · The second part is saving data whenever it changes. On each click after we incremented the hitCount , we have to call SetInt(key, value) on ...
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Posted: Jun 30, 2021
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Apr 11, 2013 · PlayerPrefs Set Int (android) I save a int variable in celphone -> ok. When i restart my game, i recover a int -> ok