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The function takes a string variable called 'KeyName' as a parameter, which PlayerPrefs.DeleteKey uses to delete the key from the registry. using UnityEngine;
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Gets the user-specified symbols for script compilation for the build target you select. GetScriptingDefineSymbolsForGroup, BuildTargetGroup is marked for ...
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GetAxis will make the script code smaller and simpler. Note: Input flags are not reset until Update . You should make all the Input calls in the Update Loop.
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Sets the value of the preference identified by key. Note that EditorPrefs does not support null strings and will store an empty string instead. Did you find ...
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Jan 31, 2021 · It's in the docs: https://docs.unity3d.com/2020.1/Documentation/ScriptReference/PlayerPrefs.html. On Windows, PlayerPrefs are stored in the ...
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View Unity PlayerPrefs information. https://docs.unity3d.com/ScriptReference/PlayerPrefs.html. Updated 1 day ago. Multiplay World DataStorage · World Data ...
... Unity Editor. It disables functions when unticked. If none of these functions are present in the script, the Unity Editor does not display the checkbox. The ...
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... Unity Documentation. ... OpenURL opens the URL in the same browser tab, which terminates the active Unity application. ... http://unity3d.com/"); } }. Did you find ...
https://docs.unity3d.com/ScriptReference/PlayerPrefs.html. It has limited space and a small set of data that can be saved (int, float, string), but it could ...
Creates a UnityWebRequest configured to upload raw data to a remote server via HTTP PUT. SerializeFormSections, Converts a List of IMultipartFormSection objects ...