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The data is saved in SharerPreferences. C#/JavaScript, Android Java and Native code can all access the PlayerPrefs data. The PlayerPrefs data is physically ...
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Declaration. public static void SetInt(string key, int value);. Description. Sets a single integer value for the preference identified by the given key.
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The function takes a string variable called 'KeyName' as a parameter, which PlayerPrefs.DeleteKey uses to delete the key from the registry. using UnityEngine;
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Removes all keys and values from the preferences. Use with caution. Call this function in a script to delete all current settings in the PlayerPrefs. The ...
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Gets the user-specified symbols for script compilation for the build target you select. GetScriptingDefineSymbolsForGroup, BuildTargetGroup is marked for ...
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Unity built-in class — PlayerPrefs, can give us a hand (link: https://docs.unity3d.com/ScriptReference/PlayerPrefs.html). ... find this class and it documentation ...
Aug 31, 2016 · This website uses cookies. By clicking ... Search instead for. Did you mean: Meta ... See https://docs.unity3d.com/ScriptReference/PlayerPrefs.html ...
Feb 7, 2022 · The Unity message for this is OnMouseDown() (4). This method gets called every time the GameObject that this script is attached to is clicked ( ...
... save, how often, etc. https://docs.unity3d.com/ScriptReference/PlayerPrefs.html. It has limited space and a small set of data that can be saved (int, float ...