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WebGL: On WebGL, PlayerPrefs are stored using the browser's IndexedDB API. There is one preference file per Web player URL and the file size is limited to 1 ...
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Welcome to the Unity Scripting Reference! This section of the documentation contains details of the scripting API that Unity provides. To use this ...
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The function takes a string variable called 'KeyName' as a parameter, which PlayerPrefs.DeleteKey uses to delete the key from the registry. using UnityEngine;
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Removes all keys and values from the preferences. Use with caution. Call this function in a script to delete all current settings in the PlayerPrefs. The ...
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Gets the user-specified symbols for script compilation for the build target you select. GetScriptingDefineSymbolsForGroup, BuildTargetGroup is marked for ...
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Mar 14, 2017 · dat on a windows machine (https://docs.unity3d.com/ScriptReference/PlayerPrefs.html has all of the output locations for different OS). EDIT ...
Nov 2, 2019 · I read Unity's article here: https://docs.unity3d.com/ScriptReference/PlayerPrefs.html I also did a little searching of forums beforehand.
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Feb 7, 2022 · The Unity message for this is OnMouseDown() (4). This method gets called every time the GameObject that this script is attached to is clicked ( ...
Aug 31, 2016 · This website uses cookies. By clicking ... Search instead for. Did you mean: Meta ... See https://docs.unity3d.com/ScriptReference/PlayerPrefs.html ...