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WebGL: On WebGL, PlayerPrefs are stored using the browser's IndexedDB API. There is one preference file per Web player URL and the file size is limited to 1 ...
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There is one preference file per Web player URL and the file size is limited to 1 megabyte. ... DeleteKey, Removes key and its corresponding value ... Click on the ...
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... url. The file or HTTP URL that the VideoPlayer will read content from. PeerInfoPlayer.playerControllerId. The playerControllerId of the player GameObject ...
Mac OS X: ~/Library/Preferences/Unity/WebPlayerPrefs. Windows: %APPDATA%\Unity\WebPlayerPrefs. There is one preference file per Web player URL and the file size ...
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PlayerPrefs.DeleteKey. Removes key and its ... URL of your project to be displayed in the Tizen Store. ... The path to the web player data file relative to the html ...
Jun 16, 2015 · ... URL into your RSS reader. default. Stack Overflow · Questions · Help · Products · Teams · Advertising · Collectives · Talent · Company · About ...
... https://docs.unity3d.com/</loc></url> <url><loc> ... search.html</loc></url> <url><loc>https ... ScriptReference/SkinnedMeshRenderer.BakeMesh.html</loc></url.
Feb 18, 2020 · ... URL of your game's upload page for the number). ... find/replace PlayerPrefs ... https://docs.unity3d.com/ScriptReference/Application-platform.html.
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Added to PlayerPrefs: Save. Added to ... DeleteKey · HasKey. Added to RenderTexture: format. Added to ... url. Editor API. New Classes: TextureImporter. Added ...
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The representation of a single system being updated by the player loop in Unity ... PlayerPrefs.DeleteKey. Removes the given key from ... The file or HTTP URL that ...