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WebGL: On WebGL, PlayerPrefs are stored using the browser's IndexedDB API. There is one preference file per Web player URL and the file size is limited to 1 ...
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Jun 1, 2019 · Get Int : https://docs.unity3d.com/ScriptReference/PlayerPrefs.GetInt.html ... URL into your RSS reader. lang-cs. Game ... find out more and manage ...
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... Unity Documentation. ... There is one preference file per Web player URL and the file size is limited to 1 megabyte. ... Returns the value corresponding to key in ...
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PlayerPrefs.GetInt. Returns the value ... URL of your project to be displayed in the Tizen Store. ... The path to the web player data file relative to the html file ...
You can use PlayerPrefs.GetInt to retrieve this value. ... The file or HTTP URL that the VideoPlayer reads content from. ... Allow script debuggers to attach to the ...
Sep 14, 2016 · Search Unity. Unity ID. A Unity ID ... https://docs.unity3d.com/ScriptReference/PlayerPrefs.html ... IEnumerator PlayVideo(string url) { Handheld ...
В Mac OS X параметры игрока (player prefs) хранятся в папке ~/Library/Preferences , There is one preference file per Web player URL and the file size is limited ...
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... url. Defines the target URL for the UnityWebRequest to communicate with. CommandBuffer.DrawProceduralIndirect. Add a draw procedural geometry command ...
Aug 16, 2019 · and i find error.. this url giving me "Forbidden" after too many wants.. How can i want less than i did? i want to check all seconds.