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WebGL: On WebGL, PlayerPrefs are stored using the browser's IndexedDB API. There is one preference file per Web player URL and the file size is limited to 1 ...
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В Mac OS X параметры игрока (player prefs) хранятся в папке ~/Library/Preferences , There is one preference file per Web player URL and the file size is limited ...
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Jun 1, 2019 · Get Int : https://docs.unity3d.com/ScriptReference/PlayerPrefs.GetInt.html ... URL into your RSS reader. lang-cs. Game ... find out more and manage ...
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There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this limit is exceeded, SetInt, SetFloat and SetString will not ...
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PlayerPrefs.GetInt. Returns the value ... URL of your project to be displayed in the Tizen Store. ... The path to the web player data file relative to the html file ...
Sep 14, 2016 · Search Unity. Unity ID. A Unity ID ... https://docs.unity3d.com/ScriptReference/PlayerPrefs.html ... IEnumerator PlayVideo(string url) { Handheld ...
... https://docs.unity3d.com/</loc></url> <url><loc> ... search.html</loc></url> <url><loc>https ... ScriptReference/SkinnedMeshRenderer.BakeMesh.html</loc></url.
Jun 2, 2018 · ... URL into your RSS reader. lang-cs. Stack Overflow · Questions · Help · Products · Teams · Advertising · Collectives · Talent · Company · About ...
You can use PlayerPrefs.GetInt to retrieve this value. ... The file or HTTP URL that the VideoPlayer reads content from. ... Allow script debuggers to attach to the ...