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WebGL: On WebGL, PlayerPrefs are stored using the browser's IndexedDB API. There is one preference file per Web player URL and the file size is limited to 1 ...
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В Mac OS X параметры игрока (player prefs) хранятся в папке ~/Library/Preferences , There is one preference file per Web player URL and the file size is limited ...
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Jun 1, 2019 · Set Int : https://docs.unity3d.com/ScriptReference/PlayerPrefs.SetInt.html ... URL into your RSS reader. lang-cs. Game ... find out more and manage ...
Nov 13, 2020 · ... URL into your RSS reader. lang-cs. Stack Overflow · Questions · Help · Products · Teams · Advertising · Collectives · Talent · Company · About ...
There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this limit is exceeded, SetInt, SetFloat and SetString will ...
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Jun 10, 2023 · Why not x86, ARM or RISC-V? Question feed. Subscribe to RSS. Question feed. To subscribe to this RSS feed, copy and paste this URL into your RSS ...
URL of your project to be displayed in the Tizen Store. ... The path to the web player data file relative to the html file (Read Only). ... Allow script debuggers ...
Sep 14, 2016 · Search Unity. Unity ID. A Unity ID ... https://docs.unity3d.com/ScriptReference/PlayerPrefs.html ... IEnumerator PlayVideo(string url) { Handheld ...
... https://docs.unity3d.com/</loc></url> <url><loc> ... search.html</loc></url> <url><loc>https ... ScriptReference/SkinnedMeshRenderer.BakeMesh.html</loc></url.
Feb 18, 2020 · ... URL of your game's upload page for the number). ... find/replace PlayerPrefs ... https://docs.unity3d.com/ScriptReference/Application-platform.html.
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