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WebGL: On WebGL, PlayerPrefs are stored using the browser's IndexedDB API. There is one preference file per Web player URL and the file size is limited to 1 ...
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Jun 1, 2019 · Set Int : https://docs.unity3d.com/ScriptReference/PlayerPrefs.SetInt.html ... URL into your RSS reader. lang-cs. Game ... find out more and manage ...
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URL of your project to be displayed in the Tizen Store. ... The path to the web player data file relative to the html file (Read Only). ... Allow script debuggers ...
Jun 10, 2023 · Why not x86, ARM or RISC-V? Question feed. Subscribe to RSS. Question feed. To subscribe to this RSS feed, copy and paste this URL into your RSS ...
... search backend to pull cached values from the property database. Application.OpenURL. Opens the URL specified, subject to the permissions and limitations of ...
There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this limit is exceeded, SetInt, SetFloat and SetString will ...
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Sep 14, 2016 · Search Unity. Unity ID. A Unity ID ... https://docs.unity3d.com/ScriptReference/PlayerPrefs.html ... IEnumerator PlayVideo(string url) { Handheld ...
May 10, 2016 · "There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this limit is exceeded, SetInt, SetFloat and ...
The name matches the route of the URL used to connect to Unity's Ch... Foldout.inputUssClassName. The USS class name for the Label element in a Foldout ...