WebGL: On WebGL, PlayerPrefs are stored using the browser's IndexedDB API. There is one preference file per Web player URL and the file size is limited to 1 ...
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Jun 1, 2019 · Set Int : https://docs.unity3d.com/ScriptReference/PlayerPrefs.SetInt.html ... URL into your RSS reader. lang-cs. Game ... find out more and manage ...
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URL of your project to be displayed in the Tizen Store. ... The path to the web player data file relative to the html file (Read Only). ... Allow script debuggers ...
There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this limit is exceeded, SetInt, SetFloat and SetString will ...
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Sep 14, 2016 · Search Unity. Unity ID. A Unity ID ... https://docs.unity3d.com/ScriptReference/PlayerPrefs.html ... IEnumerator PlayVideo(string url) { Handheld ...
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The name matches the route of the URL used to connect to Unity's Ch... Foldout.inputUssClassName. The USS class name for the Label element in a Foldout ...
Feb 18, 2020 · ... URL of your game's upload page for the number). ... find/replace PlayerPrefs ... https://docs.unity3d.com/ScriptReference/Application-platform.html.
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... url. Defines the target URL for the UnityWebRequest to communicate with. CommandBuffer.DrawProceduralIndirect. Add a draw procedural geometry command ...
В Mac OS X параметры игрока (player prefs) хранятся в папке ~/Library/Preferences , There is one preference file per Web player URL and the file size is limited ...
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