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WebGL: On WebGL, PlayerPrefs are stored using the browser's IndexedDB API. There is one preference file per Web player URL and the file size is limited to 1 ...
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Jun 1, 2019 · Set Int : https://docs.unity3d.com/ScriptReference/PlayerPrefs.SetInt.html ... URL into your RSS reader. lang-cs. Game ... find out more and manage ...
Nov 13, 2020 · ... URL into your RSS reader. lang-cs. Stack Overflow · Questions · Help · Products · Teams · Advertising · Collectives · Talent · Company · About ...
URL of your project to be displayed in the Tizen Store. ... The path to the web player data file relative to the html file (Read Only). ... Allow script debuggers ...
Jan 21, 2021 · public void Drop() { PlayerPrefs.SetInt ... https://docs.unity3d.com/ScriptReference/PlayerPrefs.html ... URL into your RSS reader. lang-cs. Stack ...
... search backend to pull cached values from the property database. Application.OpenURL. Opens the URL specified, subject to the permissions and limitations of ...
Sep 14, 2016 · Search Unity. Unity ID. A Unity ID ... https://docs.unity3d.com/ScriptReference/PlayerPrefs.html ... IEnumerator PlayVideo(string url) { Handheld ...
The name matches the route of the URL used to connect to Unity's Ch... Foldout.inputUssClassName. The USS class name for the Label element in a Foldout ...
Feb 18, 2020 · ... URL of your game's upload page for the number). ... find/replace PlayerPrefs ... https://docs.unity3d.com/ScriptReference/Application-platform.html.
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... url. Defines the target URL for the UnityWebRequest to communicate with. CommandBuffer.DrawProceduralIndirect. Add a draw procedural geometry command ...