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WebGL: On WebGL, PlayerPrefs are stored using the browser's IndexedDB API. There is one preference file per Web player URL and the file size is limited to 1 ...
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Jun 1, 2019 · Set Int : https://docs.unity3d.com/ScriptReference/PlayerPrefs.SetInt.html ... URL into your RSS reader. lang-cs. Game ... find out more and manage ...
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There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this limit is exceeded, SetInt, SetFloat and SetString will not ...
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Nov 13, 2020 · ... URL into your RSS reader. lang-cs. Stack Overflow · Questions · Help · Products · Teams · Advertising · Collectives · Talent · Company · About ...
URL of your project to be displayed in the Tizen Store. ... The path to the web player data file relative to the html file (Read Only). ... Allow script debuggers ...
Oct 8, 2013 · ... PlayerPrefs according to Unity's docs: There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this ...
Sep 14, 2016 · Search Unity. Unity ID. A Unity ID ... https://docs.unity3d.com/ScriptReference/PlayerPrefs.html ... IEnumerator PlayVideo(string url) { Handheld ...
The name matches the route of the URL used to connect to Unity's Ch... Foldout.inputUssClassName. The USS class name for the Label element in a Foldout ...
... . UnityWebRequest.url. Defines the target URL for the UnityWebRequest to communicate with. Animation.Play. Plays an animation without blending. CommandBuffer ...
Creates a planar Mesh that is identical to the area defined by the Collider2D geometry. Application.OpenURL. Opens the URL specified, subject to the permissions ...