WebGL: On WebGL, PlayerPrefs are stored using the browser's IndexedDB API. There is one preference file per Web player URL and the file size is limited to 1 ...
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How to access PlayerPrefs in Unity?
On Windows, PlayerPrefs are stored in the registry under HKCU\Software\[company name]\[product name] key, where company and product names are the names set up in Project Settings. On Linux, PlayerPrefs can be found in ~/.
How to access PlayerPrefs on Android?
Android: PlayerPrefs uses SharedPreferences . The data is saved in an XML file in the app's private folder, located at /data/data/pkg-name/shared_prefs/pkg-name. xml , where pkg-name is your application's package name.
Where is Unity Player Prefs stored?
The PlayerPrefs data is physically stored in /data/data/pkg-name/shared_prefs/pkg-name. xml.
What is the function of PlayerPrefs in unity?
PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry. Unity stores PlayerPrefs in a local registry, without encryption. Do not use PlayerPrefs data to store sensitive data.
There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this limit is exceeded, SetInt, SetFloat and SetString will not ...
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Helper class to access Unity documentation. Static Methods. BrowseURL, Open url in the default web browser. GetHelpURLForObject, Get the URL for this object's ...
Creates a UnityWebRequest configured for HTTP DELETE. EscapeURL, Escapes characters in a string to ensure they are URL-friendly. GenerateBoundary, Generate a ...
This class contains static methods for looking up information about and controlling the runtime data. Static Properties. absoluteURL, The URL of the document.
Plays video content onto a target. Content can be either a VideoClip imported asset or a URL such as file:// or http:// . Video content will be ...
This is a small utility module for retrieving the contents of URLs. You start a download in the background by calling WWW(url) which returns a new WWW object.
May 10, 2016 · "There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this limit is exceeded, SetInt, SetFloat and ...