WebGL: On WebGL, PlayerPrefs are stored using the browser's IndexedDB API. There is one preference file per Web player URL and the file size is limited to 1 ...
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There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this limit is exceeded, SetInt, SetFloat and SetString will not ...
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Apr 21, 2018 · To use that, you will need to know the package name of the app to deal with (that is e.g. what you find on the playstore URL by the "id" ...
Helper class to access Unity documentation. Static Methods. BrowseURL, Open url in the default web browser. GetHelpURLForObject, Get the URL for this object's ...
Creates a UnityWebRequest configured for HTTP DELETE. EscapeURL, Escapes characters in a string to ensure they are URL-friendly. GenerateBoundary, Generate a ...
This class contains static methods for looking up information about and controlling the runtime data. Static Properties. absoluteURL, The URL of the document.
Plays video content onto a target. Content can be either a VideoClip imported asset or a URL such as file:// or http:// . Video content will be ...
This is a small utility module for retrieving the contents of URLs. You start a download in the background by calling WWW(url) which returns a new WWW object.
May 10, 2016 · "There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this limit is exceeded, SetInt, SetFloat and ...