WebGL: On WebGL, PlayerPrefs are stored using the browser's IndexedDB API. There is one preference file per Web player URL and the file size is limited to 1 ...
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There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this limit is exceeded, SetInt, SetFloat and SetString will not ...
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Apr 21, 2018 · To use that, you will need to know the package name of the app to deal with (that is e.g. what you find on the playstore URL by the "id" ...
Creates a UnityWebRequest configured for HTTP DELETE. EscapeURL, Escapes characters in a string to ensure they are URL-friendly. GenerateBoundary, Generate a ...
Nov 13, 2020 · ... URL into your RSS reader. lang-cs. Stack Overflow · Questions · Help · Products · Teams · Advertising · Collectives · Talent · Company · About ...
This class contains static methods for looking up information about and controlling the runtime data. Static Properties. absoluteURL, The URL of the document.
Helper class to access Unity documentation. Static Methods. BrowseURL, Open url in the default web browser. GetHelpURLForObject, Get the URL for this object's ...
Provide a custom documentation URL for a class. ... Unity documentation, which can be either the manual or scripting reference. ... [HelpURL("http://example.com/ ...
Oct 8, 2013 · ... PlayerPrefs according to Unity's docs: There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this ...