×
WebGL: On WebGL, PlayerPrefs are stored using the browser's IndexedDB API. There is one preference file per Web player URL and the file size is limited to 1 ...
People also ask
Jun 1, 2019 · ... URL into your RSS reader. lang-cs. Game Development · Tour · Help · Chat · Contact · Feedback · Company · Stack Overflow · Teams · Advertising ...
Mac OS X: ~/Library/Preferences/Unity/WebPlayerPrefs. Windows: %APPDATA%\Unity\WebPlayerPrefs. There is one preference file per Web player URL and the file size ...
... url. The file or HTTP URL that the VideoPlayer will read content from. PeerInfoPlayer.playerControllerId. The playerControllerId of the player GameObject ...
Nov 13, 2020 · ... URL into your RSS reader. lang-cs. Stack Overflow · Questions · Help · Products · Teams · Advertising · Collectives · Talent · Company · About ...
PlayerPrefs.GetInt. Returns the value ... URL of your project to be displayed in the Tizen Store. ... The path to the web player data file relative to the html file ...
Oct 8, 2013 · ... PlayerPrefs according to Unity's docs: There is one preference file per Web player URL and the file size is limited to 1 megabyte. If this ...
Apr 10, 2017 · [*] [URL='http://unity3d.com/support/documentation/ScriptReference/30_search.html?q=PlayerPrefs']PlayerPrefs[/URL].[URL='http://unity3d.com/ ...
You can use PlayerPrefs.GetInt to retrieve this value. ... Currently running in an Unity Player. ... The file or HTTP URL that the VideoPlayer reads content from.
Sep 14, 2016 · Search Unity. Unity ID. A Unity ID ... https://docs.unity3d.com/ScriptReference/PlayerPrefs.html ... IEnumerator PlayVideo(string url) { Handheld ...