×
Past year
  • Any time
  • Past hour
  • Past 24 hours
  • Past week
  • Past month
  • Past year
All results
5 days ago · //Use this script to fetch the settings and show them as text on the screen. using UnityEngine; using UnityEngine.UI; public class PlayerPrefsGetStringExample : ...
Missing: url | Show results with:url
May 18, 2024 · Declaration. public static void SetString(string key, string value);. Description. Sets a single string value for the preference identified by the given key ...
Missing: url | Show results with:url
1 day ago · Stores and accesses Unity Editor preferences. On macOS, EditorPrefs are stored in ~/Library/Preferences/com.unity3d.UnityEditor5.x.plist . On ...
Missing: url | Show results with:url
2 days ago · Finds a GameObject by name and returns it. This function only returns active GameObjects. If no GameObject with name can be found, null is returned. If name ...
Missing: url | Show results with:url
5 days ago · Helper class to access Unity documentation. Static Methods. BrowseURL, Open url in the default web browser. GetHelpURLForObject, Get the URL for this object's ...
5 days ago · Creates a new file, writes the specified byte array to the file, and then closes the file. If the target file already exists, it is overwritten. Did you find ...
May 24, 2024 · In the editor, Resources.FindObjectsOfTypeAll can be used to locate assets and Scene objects. All assets that are in a folder named "Resources" anywhere in ...
Missing: url | Show results with:url
1 day ago · Searches all Scenes loaded for a Scene that has the given asset path. LoadScene, Loads the Scene by its name or index in Build Settings. LoadSceneAsync, Loads ...
Missing: url | Show results with:url
May 24, 2024 · Set user-specified symbols for script compilation for the given build target group. The second argument, defines , is a string of preprocessor values. The ...
Missing: url | Show results with:url