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Declaration. public static void SetInt(string key, int value);. Description. Sets a single integer value for the preference identified by the given key.
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Sets the float value of the preference identified by the given key. You can use PlayerPrefs.GetFloat to retrieve this value. SetInt, Sets a single integer ...
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Sets the value of the preference identified by key . PlayerPrefs.SetInt("Player Score", 10); using UnityEngine; using System.Collections; public class ...
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Feb 24, 2021 · Writes all modified preferences to disk. SetFloat, Sets the value of the preference identified by key. SetInt, Sets the value of the ...
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Jun 1, 2019 · Set Int : https://docs.unity3d.com/ScriptReference/PlayerPrefs.SetInt.html ... URL into your RSS reader. ... find out more and manage your ...
Sets the float value of the preference identified by the given key. You can use PlayerPrefs.GetFloat to retrieve this value. SetInt, Sets a single integer ...
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May 25, 2017 · I was getting the problem because I was calling SetInt() off of the main thread using Firebase. Thankfully Firebase has a thread safe way to do ...
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Writes all modified preferences to disk. SetFloat, Sets the value of the preference identified by key. SetInt, Sets the value of the preference identified by ...
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... Unity Documentation. ... SetInt("Score", 20); PlayerPrefs.SetString("Name ... //This other script shows how the values of the PlayerPrefs reset using the ...
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Apr 13, 2017 · PlayerPrefs.SetInt("BoughtON", 1);. In Start(), you'll want to use this: Code (csharp):. BoughtON.SetActive(PlayerPrefs.GetInt("BoughtON", 0) ...
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