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18 hours ago · GetString to retrieve this value. Keep the value at 2 KB or smaller. To store larger amounts of data, write them to a file in Application.persistentDataPath ...
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6 days ago · //Use this script to fetch the settings and show them as text on the screen. using UnityEngine; using UnityEngine.UI; public class PlayerPrefsGetStringExample : ...
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2 days ago · Sets the value of the preference identified by key. Note that EditorPrefs does not support null strings and will store an empty string instead. Did you find ...
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May 22, 2024 · Lets you do move, copy, delete operations over files or directories. Static Methods. CopyFileOrDirectory, Copies a file or a directory.
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15 hours ago · The Resources class allows you to find and access Objects including assets. In the editor, Resources.FindObjectsOfTypeAll can be used to locate assets and Scene ...
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May 24, 2024 · Declaration. public static void SetFloat(string key, float value);. Description. Sets the float value of the preference identified by the given key.
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Mar 12, 2024 · https://docs.unity3d.com/ScriptReference/SceneManagement.LoadSceneMode.html ... Unity provides a simple and easy way to save individual values called PlayerPrefs.
4 hours ago · Returns application version number (Read Only). This function returns the current version of the Application. This is read-only. To set the version number in ...
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7 days ago · Generate a JSON representation of the public fields of an object. Did you find this page useful? Please give it a rating:.
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