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17 hours ago · Build to PlayStation 5 platform. VisionOS, Build a visionOS player. Did you find this page useful? Please give it ...
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17 hours ago · These have buildIndex values from // 0 to 4. Each Scene has a version of this script applied. // // In the Project, create 5 Scenes called scene1, scene2, ...
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21 hours ago · IK Hint. Used to set and get IK weights and position. Additional resources: Animator.GetIKHintPosition, Animator.GetIKHintPositionWeight, Animator.
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17 hours ago · Creates a rotation with the specified forward and upwards directions. Z axis will be aligned with forward , X axis aligned with cross product between forward ...
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22 hours ago · Alpha component of the color (0 is transparent, 1 is opaque). ... Did you find this page useful? Please give it a rating: ... Is something described here not ...
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23 hours ago · A Layer mask that is used to selectively ignore colliders when casting a ray. queryTriggerInteraction, Specifies whether this query should hit Triggers. Returns.
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21 hours ago · Make a text or texture label on screen. Labels have no user interaction, do not catch mouse clicks and are always rendered in normal style. If you want to make ...
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22 hours ago · Callback that is triggered whenever a new set of property modifications is created. Additional resources: PostprocessModifications. ... Did you find this page ...
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21 hours ago · A lightmap is a texture atlas and multiple Renderers can use different portions of the same lightmap. Additional resources: LightmapSettings class, ...
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17 hours ago · public static Matrix4x4 identity;. Description. Returns the identity matrix (Read Only). This is a matrix that effectively does nothing when applied.
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