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13 hours ago · GetString to retrieve this value. Keep the value at 2 KB or smaller. To store larger amounts of data, write them to a file in Application.persistentDataPath .
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5 days ago · //Use this script to fetch the settings and show them as text on the screen. using UnityEngine; using UnityEngine.UI; public class PlayerPrefsGetStringExample : ...
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2 days ago · Stores and accesses Unity Editor preferences. On macOS, EditorPrefs are stored in ~/Library/Preferences/com.unity3d.UnityEditor5.x.plist . On ...
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6 days ago · Helper class to access Unity documentation. Static Methods. BrowseURL, Open url in the default web browser. GetHelpURLForObject, Get the URL for this object's ...
9 hours ago · The Resources class allows you to find and access Objects including assets. In the editor, Resources.FindObjectsOfTypeAll can be used to locate assets and Scene ...
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11 hours ago · Build to PlayStation 5 platform. VisionOS, Build a visionOS player. Did you find this page useful? Please give it ...
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2 days ago · Searches all Scenes loaded for a Scene that has the given asset path. LoadScene, Loads the Scene by its name or index in Build Settings. LoadSceneAsync, Loads ...
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6 days ago · Initialize the HelpURL attribute with a documentation url. Did you find this page useful? Please give it a rating:.
6 days ago · In the following script a Tooltip is added. This provides information to the user about the range of values for the health variable. The suggested range is ...
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5 days ago · Gets the number of MonoBehaviours with a missing script for the given GameObject. GetNavMeshArea, Get the navmesh area index for the GameObject.