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5 hours ago · Stores and accesses Unity Editor preferences. On macOS, EditorPrefs are stored in ~/Library/Preferences/com.unity3d.UnityEditor5.x.plist . On ...
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8 hours ago · Searches all Scenes loaded for a Scene that has the given asset path. LoadScene, Loads the Scene by its name or index in Build Settings. LoadSceneAsync, Loads ...
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6 hours ago · In the server on macOS. VisionOS, In the player on visionOS. Did you find this page useful? Please give ...
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11 hours ago · Specifies whether this query should hit Triggers. Description. Returns true if there are any colliders overlapping the sphere defined by position and radius in ...
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5 hours ago · The type of primitive object to create. Description. Creates a GameObject with a primitive mesh renderer and appropriate collider. using UnityEngine; public ...
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11 hours ago · Use this attribute to rename a field without losing its serialized value. ... Unity serializes public variables by default. To serialize private variables, use ...
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9 hours ago · Always animate the entire character. Object is animated even when offscreen. CullUpdateTransforms, Retarget, IK and write of Transforms are disabled when ...
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11 hours ago · Checks the GameObject's tag against the defined tag . // Immediate death trigger. // Destroys any colliders that enter the trigger, if they are tagged player.
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11 hours ago · Spectrum analysis windowing types. Use this to reduce leakage of signals across frequency bands. Properties. Rectangular, W[n] = 1.0. Triangle ...
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12 hours ago · Creates a rotation which rotates angle degrees around axis . For more information see Rotation and Orientation in Unity. The magnitude of the axis parameter is ...
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