Past month
  • Any time
  • Past hour
  • Past 24 hours
  • Past week
  • Past month
  • Past year
All results
2 days ago · GetString to retrieve this value. Keep the value at 2 KB or smaller. To store larger amounts of data, write them to a file in Application.persistentDataPath ...
Missing: url | Show results with:url
2 days ago · //Use this script to fetch the settings and show them as text on the screen. using UnityEngine; using UnityEngine.UI; public class PlayerPrefsGetStringExample : ...
Missing: url | Show results with:url
May 9, 2024 · The function takes a string variable called 'KeyName' as a parameter, which PlayerPrefs.DeleteKey uses to delete the key from the registry. using UnityEngine;
Missing: url | Show results with:url
3 days ago · Sets the value of the preference identified by key. Note that EditorPrefs does not support null strings and will store an empty string instead. Did you find ...
Missing: url | Show results with:url
2 days ago · In the editor, Resources.FindObjectsOfTypeAll can be used to locate assets and Scene objects. All assets that are in a folder named "Resources" anywhere in ...
Missing: url | Show results with:url
6 days ago · Set user-specified symbols for script compilation for the given build target group. The second argument, defines , is a string of preprocessor values. The ...
Missing: url | Show results with:url
May 10, 2024 · Moves a file or a directory from a given path to another path. ReplaceDirectory, Replaces a directory. ReplaceFile, Replaces a file. Did you find ...
5 days ago · Generate a JSON representation of the public fields of an object. Did you find this page useful? Please give it a rating:.
Missing: url | Show results with:url
2 days ago · Returns application version number (Read Only). This function returns the current version of the Application. This is read-only. To set the version number in ...