×
PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
Missing: q= html&sca_esv= 15340b82b342d518&tbm= shop&source= lnms&ved= 200713&ictx= 111
People also ask
Feb 24, 2021 · Returns the value corresponding to key in the preference file if it exists. GetString, Returns the value corresponding to key in the preference ...
Missing: q= html&sca_esv= 15340b82b342d518&tbm= shop&source= lnms&ved= 200713&ictx= 111
Nov 18, 2022 · `PlayerPrefs` is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's ...
Missing: q= html&sca_esv= 15340b82b342d518&tbm= shop&source= lnms&ved= 200713&ictx= 111
Welcome to the Unity Scripting Reference! This section of the documentation contains details of the scripting API that Unity provides.
Missing: q= html&sca_esv= 15340b82b342d518&tbm= shop&source= lnms&ved= 200713&ictx= 111
On the Universal Windows Platform, Unity writes preferences during application suspend. For information on the storage location, see PlayerPrefs. Note: Since ...
Missing: q= html&sca_esv= 15340b82b342d518&tbm= shop&source= lnms&ved= 200713&ictx= 111
Returns the value corresponding to key in the preference file if it exists. HasKey, Returns true if key exists in the preferences. Save, Writes all modified ...
Missing: /search? q= 2020.1/ html&sca_esv= 15340b82b342d518&tbm= shop&source= lnms&ved= 200713&ictx= 111
Stores and accesses player preferences between game sessions. Editor/Standalone On Mac OS X PlayerPrefs are stored in ~/Library/Preferences folder, in a file ...
Missing: /search? q= 2020.1/ html&sca_esv= 15340b82b342d518&tbm= shop&source= lnms&ved= 200713&ictx= 111
In order to show you the most relevant results, we have omitted some entries very similar to the 7 already displayed. If you like, you can repeat the search with the omitted results included.