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PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
Missing: maps. google. maps? usg= AOvVaw12EwG24Qyu2FSwwTsBIPHV&q= html&um= 1&ie= UTF- 8&ved= 200713&ictx= 111
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On the Universal Windows Platform, Unity writes preferences during application suspend. For information on the storage location, see PlayerPrefs. Note: Since ...
Missing: maps. google. maps? usg= AOvVaw12EwG24Qyu2FSwwTsBIPHV&q= https:// html&um= 1&ie= UTF- 8&ved= 200713&ictx= 111
Apr 21, 2018 · On Android data is stored (persisted) on the device. The data is saved in SharedPreferences. C#/JavaScript, Android Java and Native code can all ...
Missing: maps. maps? usg= AOvVaw12EwG24Qyu2FSwwTsBIPHV&q= html&um= 1&ie= UTF- 8&ved= 200713&ictx= 111
Mar 3, 2020 · I have the below code. What could possibly make this not work? Other PlayerPrefs seem to work fine. The log always shows that it restores "" and ...
Missing: usg= AOvVaw12EwG24Qyu2FSwwTsBIPHV&q= https:// html&um= 1&ie= UTF- 8&ved= 200713&ictx= 111
Video for url http://maps.google.es/maps?usg=AOvVaw12EwG24Qyu2FSwwTsBIPHV&q=url+https://docs.unity3d.com/ScriptReference/PlayerPrefs.Save.html&um=1&ie=UTF-8&ved=1t:200713&ictx=111
Duration: 10:19
Posted: Feb 27, 2016
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Dec 14, 2019 · Playerprefs isn't recommended. It's best to save it to a file. if you are interested in a solution that lets you save multiple data classes ...
May 4, 2014 · ... PlayerPrefs from my Unity Editor. https://docs.unity3d.com/Documentation/ScriptReference/PlayerPrefs.html Based on this link it will save ...
Missing: maps. google. maps? usg= AOvVaw12EwG24Qyu2FSwwTsBIPHV&q= html&um= 1&ie= UTF- 8&ved= 200713&ictx= 111
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