Sets a single integer value for the preference identified by the given key. You can use PlayerPrefs.GetInt to retrieve this value. The following example passes ...
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What is the function of PlayerPrefs in unity?
PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
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Find local businesses, view maps and get driving directions in Google Maps.
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Apr 21, 2018 · Storage locations are mentioned in the Unity docs. https://docs.unity3d.com/ScriptReference/PlayerPrefs.html. On Android data is stored ( ...
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Jun 1, 2019 · PlayerPrefs.SetInt(name_key, value); saves your value with the name key specified in a string. value = PlayerPrefs.
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Mar 3, 2020 · I have the below code. What could possibly make this not work? Other PlayerPrefs seem to work fine. The log always shows that it restores "" and ...
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