Sets a single integer value for the preference identified by the given key. You can use PlayerPrefs.GetInt to retrieve this value. The following example passes ...
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PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
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Apr 21, 2018 · Storage locations are mentioned in the Unity docs. https://docs.unity3d.com/ScriptReference/PlayerPrefs.html. On Android data is stored ( ...
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Mar 3, 2020 · I have the below code. What could possibly make this not work? Other PlayerPrefs seem to work fine. The log always shows that it restores "" and ...
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May 4, 2014 · Hi guys I have been searching over Internet and over my HKCU directory. But unfortunately I can not find anything related to my PlayerPrefs ...
Missing: maps. google. maps? usg= AOvVaw1_UO5cabrbo- rqB_cthVj7&q= SetInt. html&um= 1&ie= UTF- 8&ved= 200713&ictx= 111
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