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PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
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Stores and accesses player preferences between game sessions. Editor/Standalone On Mac OS X PlayerPrefs are stored in ~/Library/Preferences folder, in a file ...
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Apr 21, 2018 · I can't find any "PlayerPrefs" folder on my S6, and all I can find that is related to the game is under Internal Storage>Android>data and ...
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Mar 3, 2020 · call PlayerPrefs.Save();. for saving data. Make sure you do not disable you GO before Start() method being called.
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May 4, 2014 · Hi guys I have been searching over Internet and over my HKCU directory. But unfortunately I can not find anything related to my PlayerPrefs ...
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Duration: 10:19
Posted: Feb 27, 2016
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Video for url https://accounts.google.com/ServiceLogin?continue=http://www.google.es/search%3Fq%3Dhttps://docs.unity3d.com/530/Documentation/ScriptReference/PlayerPrefs.html%26sa%3DU%26ved%3D2ahUKEwjn-Yro1emFAxXIjIkEHSA5CsYQ0gJ6BAgFEAU%26usg%3DAOvVaw2Y2T1h6aCM4SeJa-kr6KTW&hl=en
Duration: 8:52
Posted: Jun 26, 2021
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