ReadMe transforms your static API docs into interactive hubs that help developers succeed.
PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
Missing: url | Show results with:url
Feb 24, 2021 · Stores and accesses player preferences between game sessions. Editor/Standalone On macOS PlayerPrefs are stored in ~/Library/Preferences folder, ...
Missing: url | Show results with:url
Nov 18, 2022 · `PlayerPrefs` is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's ...
Missing: url | Show results with:url
People also ask
How to access PlayerPrefs in Unity?
Where is the PlayerPrefs file located?
Where are PlayerPrefs stored in Unity WebGL?
Where is PlayerPrefs stored in Unity Android?
Saves all modified preferences. Unity saves preferences automatically during OnApplicationQuit(). On the Universal Windows Platform, Unity writes preferences ...
Missing: url | Show results with:url
Stores and accesses player preferences between game sessions. Editor/Standalone On Mac OS X PlayerPrefs are stored in ~/Library/Preferences folder, in a file ...
Missing: 2017.2/ | Show results with:2017.2/
Welcome to the Unity Scripting Reference! This section of the documentation contains details of the scripting API that Unity provides.
Missing: url | Show results with:url
Returns the value corresponding to key in the preference file if it exists. If it doesn't exist, PlayerPrefs.GetInt will return defaultValue . //Use this script ...
Missing: url | Show results with:url
Sets a single integer value for the preference identified by the given key. You can use PlayerPrefs.GetInt to retrieve this value. The following example passes ...
Missing: url | Show results with:url
Sets a single string value for the preference identified by the given key. You can use PlayerPrefs.GetString to retrieve this value. Keep the value at 2 KB or ...
Missing: url | Show results with:url
`PlayerPrefs` is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
Missing: url Documentation/