×
Declaration. public static void SetInt(string key, int value);. Description. Sets a single integer value for the preference identified by the given key.
Missing: 355/ | Show results with:355/
Sets the value of the preference identified by key . PlayerPrefs.SetInt("Player Score", 10); using UnityEngine; using System.Collections; public class ...
Missing: 355/ | Show results with:355/
Description. PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform ...
Missing: 355/ | Show results with:355/
Feb 24, 2021 · Sets the value of the preference identified by key . //Attach this script to a GameObject in the Scene to set up the PlayerPrefs. using ...
Missing: 355/ | Show results with:355/
People also ask
Sets the value of the preference identified by key. JavaScript. JavaScript; C#; Boo. PlayerPrefs.SetInt("Player Score", 10);. using UnityEngine; using System ...
Missing: url 355/
Feb 24, 2021 · Writes all modified preferences to disk. SetFloat, Sets the value of the preference identified by key. SetInt, Sets the value of the ...
Missing: 355/ | Show results with:355/
Sets the value of the preference identified by key . PlayerPrefs.SetInt("Player Score", 10); //Attach this script to a GameObject in the Scene to set ...
Missing: 355/ | Show results with:355/
Jun 5, 2020 · Sets the value of the preference identified by key . PlayerPrefs.SetInt("Player Score", 10); //Attach this script to a GameObject in the Scene ...
Missing: 355/ | Show results with:355/
Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! Ashley Godbold. Simon Jackson. BIRMINGHAM - MUMBAI ...
Key Features Become a Unity master by creating a practical, in-depth game-development project with Unity Use advanced C#...