Declaration. public static void SetInt(string key, int value);. Description. Sets a single integer value for the preference identified by the given key.
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Sets the value of the preference identified by key . PlayerPrefs.SetInt("Player Score", 10); using UnityEngine; using System.Collections; public class ...
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Description. PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform ...
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Jun 5, 2020 · Sets the value of the preference identified by key . PlayerPrefs.SetInt("Player Score", 10); //Attach this script to a GameObject in the Scene ...
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Oct 29, 2021 · Declaration. public static void SetInt(string key, int value);. Description. Sets a single integer value for the preference identified by ...
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Sets the value of the preference identified by key. JavaScript. JavaScript; C#; Boo. PlayerPrefs.SetInt("Player Score", 10);. using UnityEngine; using System ...
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Sets the value of the preference identified by key . PlayerPrefs.SetInt("Player Score", 10); //Attach this script to a GameObject in the Scene to set ...
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Feb 24, 2021 · Sets the value of the preference identified by key . //Attach this script to a GameObject in the Scene to set up the PlayerPrefs. using ...
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Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! Ashley Godbold. Simon Jackson. BIRMINGHAM - MUMBAI ...
Key Features Become a Unity master by creating a practical, in-depth game-development project with Unity Use advanced C#...
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