×
The arguments to the command call are seriialized across the network, so that the server function is invoked with the same values as the function on the client.
Missing: url | Show results with:url
Jun 14, 2021 · This is an attribute that can be put on methods of NetworkBehaviour classes to allow them to be invoked on the server by sending a command from ...
Missing: 530/ | Show results with:530/
Welcome to the Unity Scripting Reference! This section of the documentation contains details of the scripting API that Unity provides.
Missing: 530/ CommandAttribute.
The Unity Manual helps you learn and use the Unity engine. With the Unity engine you can create 2D and 3D games, apps and experiences.
Missing: CommandAttribute. | Show results with:CommandAttribute.
Documentation versions. The Unity documentation is the Unity User Manual and Unity Scripting API Reference. As we continually improve Unity (that is; ...
Missing: CommandAttribute. | Show results with:CommandAttribute.
People also ask
UnityEvent that is triggered when the button is pressed. Note: Triggered on MouseUp after MouseDown on the same object. #pragma strict public class ClickExample ...
Missing: url | Show results with:url
Used to customize synchronization of variables in a script watched by a network view. OnServerInitialized, Called on the server whenever a Network.
Missing: url | Show results with:url
Unity content is loaded in the browser by the Unity Web Player plugin. HTML code usually does not communicate with this plugin directly but via the script ...
Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the ...
Missing: url | Show results with:url
Sets the seed for the random number generator. The random number generator is not truly random but produces numbers in a preset sequence (the values in the ...
Missing: url | Show results with:url