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Jun 14, 2021 · The details of a network message received by a client or server on a network connection. Did you find this page useful? Please give it a rating:.
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A NetworkReader object that contains the contents of the message. Public Methods. ReadMessage, ReadMessage is used to extract a typed network message from the ...
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Welcome to the Unity Scripting Reference! This section of the documentation contains details of the scripting API that Unity provides.
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Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the ...
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The Unity Manual helps you learn and use the Unity engine. With the Unity engine you can create 2D and 3D games, apps and experiences.
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Documentation versions. The Unity documentation is the Unity User Manual and Unity Scripting API Reference. As we continually improve Unity (that is; ...
UnityEvent that is triggered when the button is pressed. Note: Triggered on MouseUp after MouseDown on the same object. #pragma strict public class ClickExample ...
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The HTML page that contains Unity Web Player content can communicate with that content and vice versa. Basically there are two communication directions:.
Used to customize synchronization of variables in a script watched by a network view. OnServerInitialized, Called on the server whenever a Network.
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This class configures the network interface and all the network parameters. You use it to set up a server or connect to one and have a row of helper functions ...
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