×
A NetworkReader object that contains the contents of the message. Public Methods. ReadMessage, ReadMessage is used to extract a typed network message from the ...
Missing: 530/ | Show results with:530/
People also ask
Jun 14, 2021 · The details of a network message received by a client or server on a network connection. Did you find this page useful? Please give it a rating:.
Missing: 530/ | Show results with:530/
Welcome to the Unity Scripting Reference! This section of the documentation contains details of the scripting API that Unity provides.
Missing: 530/ NetworkMessage.
Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the ...
Missing: url | Show results with:url
The Unity Manual helps you learn and use the Unity engine. With the Unity engine you can create 2D and 3D games, apps and experiences.
Scripting is an essential ingredient in all games. Even the simplest game needs scripts, to respond to input from the player and arrange for events in the ...
Missing: url ScriptReference/ NetworkMessage.
Documentation versions. The Unity documentation is the Unity User Manual and Unity Scripting API Reference. As we continually improve Unity (that is; ...
Missing: ScriptReference/ NetworkMessage.
UnityEvent that is triggered when the button is pressed. Note: Triggered on MouseUp after MouseDown on the same object. #pragma strict public class ClickExample ...
Used to customize synchronization of variables in a script watched by a network view. OnServerInitialized, Called on the server whenever a Network.
Missing: url | Show results with:url
This class configures the network interface and all the network parameters. You use it to set up a server or connect to one and have a row of helper functions ...
Missing: 530/ | Show results with:530/