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Stores and accesses player preferences between game sessions. Editor/Standalone On Mac OS X PlayerPrefs are stored in ~/Library/Preferences folder, in a file ...
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PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
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Feb 24, 2021 · Stores and accesses player preferences between game sessions. Editor/Standalone On macOS PlayerPrefs are stored in ~/Library/Preferences folder, ...
Missing: 530/ | Show results with:530/
Stores and accesses player preferences between game sessions. Editor/Standalone. On Mac OS X PlayerPrefs are stored in ~/Library/Preferences folder, ...
Missing: 530/ | Show results with:530/
Sets a single string value for the preference identified by the given key. You can use PlayerPrefs.GetString to retrieve this value. Keep the value at 2 KB or ...
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Feb 25, 2016 · How does product restoration work on Android's Google Play Store? Google Play and Unity IAP offer automatic restoration of purchased products ...
Jan 16, 2021 · This item contains all of the Unity Web Player versions that I have collected from local Unity Web Player installations, the Unity Web ...
Reference URL: https://docs.unity3d.com/kr/530/ScriptReference/PlayerPrefs.html. GetInt, GetFloat, GetString. Gets the value stored in the encrypted setting ...
On Mac OS X PlayerPrefs are stored in ~/Library/Preferences folder, in a file named unity.[company name].[product name].plist, where company and product names ...
Declaration. public static void SetInt(string key, int value);. Description. Sets a single integer value for the preference identified by the given key.
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