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If this property is set to true, Purchasing will use the supplied ICatalogProvider to augment the supplied set of products during initialization. Public Methods ...
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Documentation versions. The Unity documentation is the Unity User Manual and Unity Scripting API Reference. As we continually improve Unity (that is; ...
Missing: ScriptReference/ ConfigurationBuilder.
Welcome to the Unity Scripting Reference! This section of the documentation contains details of the scripting API that Unity provides.
Missing: 530/ ConfigurationBuilder.
Script language. Select your preferred scripting language. All code ... UnityEngine.Purchasing. UnityEngine.Purchasing ... ConfigurationBuilder · IDs · Product ...
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MonoBehaviour is the base class from which every Unity script derives. When you use C#, you must explicitly derive from MonoBehaviour. When you use UnityScript ...
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Returns a random integer number between min [inclusive] and max [exclusive] (Read Only). Note that max is exclusive, so using Random.Range ...
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Feb 25, 2016 · A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
public static Purchasing.ConfigurationBuilder Instance(Purchasing.Extension.IPurchasingModule first, params IPurchasingModule[] rest);. Parameters. first, The ...
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Sets the seed for the random number generator. The random number generator is not truly random but produces numbers in a preset sequence (the values in the ...
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Loads PNG/JPG image byte array into a texture. This function replaces texture contents with new image data. After LoadImage, texture size and format might ...