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Use UnityEvent.AddListener to extend the onClick click events. The added UnityAction is called when the Button press is released. A Button can have multiple ...
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UnityEvent that is triggered when the button is pressed. Note: Triggered on MouseUp after MouseDown on the same object. #pragma strict public class ClickExample ...
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Jun 14, 2021 · A Button can have multiple listeners. As an example, in the script example below, btn3 can have TaskOnClick added as a second listener call.
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Sep 24, 2020 · Hello, So I have a button prefab that I want to call a function (to play an audio effect) for its OnClick event. I define the function in a.
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Welcome to the Unity Scripting Reference! This section of the documentation contains details of the scripting API that Unity provides.
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Most people use the latest full release version of Unity and so use the documentation at docs.unity3d.com. Some people need to use older versions of Unity. This ...
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May 31, 2023 · I would've expected to get the TaskOnClick print and log, but I only got the print(button); . Why's the added listener ignored? I am very sure ...
UnityEvent to be fired when the buttons is pressed. Note: Fires on MouseUp after MouseDown on the same object. Copyright © 2015 Unity Technologies. Learn ...
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Nov 21, 2020 · Get a reference to your button, call Invoke() on listeners. https://docs.unity3d.com/530/Documentation/ScriptReference/UI.Button-onClick.html.