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Jun 14, 2021 · The dropdown component is a Selectable. When an option is chosen, the label and/or image of the control changes to show the chosen option.
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The dropdown component is a Selectable. When an option is chosen, the label and/or image of the control changes to show the chosen option.
Convenience function that converts the referenced Graphic to a Image, if possible. interactable, Use to enable or disable the ability to select a selectable UI ...
UnityEvent that is triggered when the button is pressed. Note: Triggered on MouseUp after MouseDown on the same object. #pragma strict public class ClickExample ...
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Welcome to the Unity Scripting Reference! This section of the documentation contains details of the scripting API that Unity provides.
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Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the ...
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Documentation versions. The Unity documentation is the Unity User Manual and Unity Scripting API Reference. As we continually improve Unity (that is; ...
Description. MonoBehaviour is the base class from which every Unity script derives. When you use C#, you must explicitly derive from MonoBehaviour. When ...
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Aug 13, 2019 · Hi, How would I go about creating a dropdown menu. That does not appear to be any sort of command. And if do a search for Scripting API: ...
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Select your preferred scripting language. All code snippets will be displayed in this language.
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