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Scripting API · unity.com. Version: 2022.3. Versions with this page: Unity 6 Preview · 2023.2 · 2023.1 · 2022.2 · 2022.1 · 2021.3 · 2021.2 · 2021.1 · 2020.3 ...
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Welcome to the Unity Scripting Reference! This section of the documentation contains details of the scripting API that Unity provides.
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Editor-only function that Unity calls when the script is loaded or a value changes in the Inspector. OnWillRenderObject, OnWillRenderObject is called for each ...
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Feb 24, 2021 · The scripting reference is organised according to the classes available to scripts which are described along with their methods, properties and ...
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Gets references to all components of type T on the same GameObject as the component specified, and any parent of the GameObject. SendMessage, Calls the method ...
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This class contains static methods for looking up information about and controlling the runtime data. Static Properties. absoluteURL, The URL of the document.
Description. Base class for all entities in Unity Scenes. Note: Many variables in the GameObject class have been removed. To access GameObject.
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Derive from this base class to create a custom inspector or editor for your custom object. using UnityEngine; using System.Collections; // This is not an editor ...
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It gives you smoothed and configurable input that can be mapped to a keyboard, joystick or mouse. Use Input.GetButton for action-like events only. Do not use it ...
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