PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
Missing: url | Show results with:url
Declaration. public static void SetInt(string key, int value);. Description. Sets a single integer value for the preference identified by the given key.
Missing: url | Show results with:url
People also ask
How to access Unity PlayerPrefs?
Where are PlayerPrefs stored in unity3d?
What are PlayerPrefs in Unity?
Returns the value corresponding to key in the preference file if it exists. If it doesn't exist, PlayerPrefs.GetInt will return defaultValue . //Use this script ...
Missing: SetInt. | Show results with:SetInt.
Feb 24, 2021 · Writes all modified preferences to disk. SetFloat, Sets the value of the preference identified by key. SetInt, Sets the value of the preference ...
Missing: url | Show results with:url
Jun 1, 2019 · Set Int : https://docs.unity3d.com/ScriptReference/PlayerPrefs.SetInt.html ... player prefs file and ... URL into your RSS reader. lang-cs. Game ...
Nov 18, 2022 · Writes all modified preferences to disk. SetFloat, Sets the float value of the preference identified by the given key. You can use PlayerPrefs.
Missing: url | Show results with:url
Sets a single string value for the preference identified by the given key. You can use PlayerPrefs.GetString to retrieve this value. Keep the value at 2 KB or ...
Missing: SetInt. | Show results with:SetInt.
Writes all modified preferences to disk. SetFloat, Sets the value of the preference identified by key. SetInt, Sets the value of the preference identified by ...
Missing: url | Show results with:url
Aug 2, 2020 · Hi, I am trying to use PlayerPrefbs to store an int and value and then show that value on a UI text. But I get 2 errors.
Removes all keys and values from the preferences. Use with caution. Call this function in a script to delete all current settings in the PlayerPrefs. The ...
Missing: url | Show results with:url