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HIP RT is a ray tracing library for HIP, making it easy to write ray-tracing applications in HIP. The APIs and library are designed to be minimal, ...
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Apr 12, 2022 · HIP RT is a new ray tracing library for HIP. It makes it easy to write a ray tracing app using HIP. Check out this page for more ...
Jan 30, 2024 · In this blog, we present HIP RT v2.2. The major change for this version is that HIP RT now supports multi-level instancing.
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Mar 28, 2023 · We use the following command to link the user bitcode with the HIPRT library bitcode: Copied! clang -fgpu-rdc --hip-link --cuda-device-only ...
Oct 27, 2023 · HIP Ray Tracing v2.1 adds support for batch construction, global/dynamic stacks, transformation query functions, plus other new features.
Nov 9, 2023 · This blog post shows how it is possible to use HIP RT to accelerate neighbor search in Smoothed Particle Hydrodynamics (SPH) simulations.
HIP Ray Tracing (HIP RT) core is now open source! The source code for the core of our easy-to-integrate ray tracing library for HIP is now available on GitHub.
This is the main repository for the source code for HIPRT. Cloning and Building. git clone https://github.com/GPUOpen-LibrariesAndSDKs/HIPRT ...
Write once using Orochi APIs, then your application. • Runs on AMD GPUs using HIP. • Runs on NVIDIA GPUs using CUDA. • No static linking thus it doesn't ...
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