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HIP RT is a ray tracing library for HIP, making it easy to write ray-tracing applications in HIP. The APIs and library are designed to be minimal, ...
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Apr 12, 2022 · HIP RT is a new ray tracing library for HIP. It makes it easy to write a ray tracing app using HIP. Check out this page for more ...
Jan 30, 2024 · In this blog, we present HIP RT v2.2. The major change for this version is that HIP RT now supports multi-level instancing.
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Mar 28, 2023 · We use the following command to link the user bitcode with the HIPRT library bitcode: Copied! clang -fgpu-rdc --hip-link --cuda-device-only ...
Oct 27, 2023 · HIP Ray Tracing v2.1 adds support for batch construction, global/dynamic stacks, transformation query functions, plus other new features.
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HIP Ray Tracing (HIP RT) core is now open source! The source code for the core of our easy-to-integrate ray tracing library for HIP is now available on GitHub.
This is the main repository for the source code for HIPRT. Cloning and Building. git clone https://github.com/GPUOpen-LibrariesAndSDKs/HIPRT ...
Write once using Orochi APIs, then your application. • Runs on AMD GPUs using HIP. • Runs on NVIDIA GPUs using CUDA. • No static linking thus it doesn't ...
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Mar 20, 2018 · HIPRT-v2 is now available for download! This post covers some of the most exciting features and optimizations. Enjoy this news post? If you ...
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