PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
Missing: 530/ | Show results with:530/
People also ask
How to access Unity PlayerPrefs?

Here's how to locate and delete any stored PlayerPrefs in Unity:

1
Open regedit by pressing the Windows key and typing 'regedit', then pressing ENTER.
2
Browse to 'HKEY_CURRENT_USER\SOFTWARE\Unity\UnityEditor\CompanyName\ProjectName', where CompanyName and ProjectName are replaced with whatever set in your player settings.
Where are PlayerPrefs stored in unity3d?
On Windows, PlayerPrefs are stored in the registry under HKCU\Software\[company name]\[product name] key, where company and product names are the names set up in Project Settings.
Where are WebGL PlayerPrefs stored?
Do PlayerPrefs work on Android?
C#, Android Java, and native code can all access the PlayerPrefs data. - iOS: Uses the [NSUserDefaults standardUserDefaults] API to store PlayerPrefs data. - WebGL: Unity stores up to 1MB of PlayerPrefs data using the browser's IndexedDB API.
Stores and accesses player preferences between game sessions. Editor/Standalone On Mac OS X PlayerPrefs are stored in ~/Library/Preferences folder, in a file ...
Feb 24, 2021 · Stores and accesses player preferences between game sessions. Editor/Standalone On macOS PlayerPrefs are stored in ~/Library/Preferences folder, ...
Missing: 530/ | Show results with:530/
Nov 18, 2022 · `PlayerPrefs` is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's ...
Missing: 530/ | Show results with:530/
Stores and accesses player preferences between game sessions. Editor/Standalone On Mac OS X PlayerPrefs are stored in ~/Library/Preferences folder, in a file ...
Missing: 530/ | Show results with:530/
Welcome to the Unity Scripting Reference! This section of the documentation contains details of the scripting API that Unity provides.
Missing: url | Show results with:url
Stores and accesses player preferences between game sessions. Editor/Standalone On macOS PlayerPrefs are stored in ~/Library/Preferences folder, in a file named ...
Missing: 530/ | Show results with:530/
On Mac OS X PlayerPrefs are stored in ~/Library/Preferences folder, in a file named unity.[company name].[product name].plist, where company and product names ...
UnityEvent that is triggered when the button is pressed. Note: Triggered on MouseUp after MouseDown on the same object. #pragma strict public class ClickExample ...
Missing: url | Show results with:url
Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the ...
Missing: url | Show results with:url