The function takes a string variable called 'KeyName' as a parameter, which PlayerPrefs.DeleteKey uses to delete the key from the registry. using UnityEngine;
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Removes all keys and values from the preferences. Use with caution. DeleteKey, Removes the given key from the PlayerPrefs. If the key does not exist, DeleteKey ...
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Description. Removes key and its corresponding value from the preferences. Leave Feedback. Is something described here not working as you expect it to?
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People also ask
Where is the PlayerPrefs file in unity?
C#/JavaScript, Android Java and Native code can all access the PlayerPrefs data. The PlayerPrefs data is physically stored in /data/data/pkg-name/shared_prefs/pkg-name.
Where are PlayerPrefs stored in Unity WebGL?
Android: PlayerPrefs uses SharedPreferences . The data is saved in an XML file in the app's private folder, located at /data/data/pkg-name/shared_prefs/pkg-name. xml , where pkg-name is your application's package name. iOS: PlayerPrefs data is stored in NSUserDefaults and is backed by a .
What is the function of PlayerPrefs in unity?
PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry. Unity stores PlayerPrefs in a local registry, without encryption. Do not use PlayerPrefs data to store sensitive data.
How to change PlayerPrefs in Unity?
You can't , PlayerPrefs is platform dependent and it's not a fixed location/format for everything. If you want control over your save , the recommended way is you create your own file in Application. persistentDataPath and manage accessing/creating/removing it through some static API class to get similar features.
Feb 24, 2021 · Removes all keys and values from the preferences. Use with caution. DeleteKey, Removes key and its corresponding value from the preferences.
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Removes all keys and values from the preferences. Use with caution. Call this function in a script to delete all current settings in the PlayerPrefs. The ...
Missing: url DeleteKey.
Nov 18, 2022 · Removes all keys and values from the preferences. Use with caution. DeleteKey, Removes the given key from the PlayerPrefs. If the key does not ...
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static function DeleteKey (key : String) : void. Description. Removes key and its corresponding value from the preferences.
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May 14, 2011 · I'm unsure what EditorPrefs.DeleteAll() does though.. The docs don't seem to explain very much http://unity3d.com/support/documentation/ ...
Assigns the assets that will be loaded at start up in the player and be kept alive until the player terminates. SetScriptingBackend, Sets the scripting ...
Missing: url DeleteKey.
Removes all keys and values from the preferences. Use with caution. DeleteKey, Removes key and its corresponding value from the preferences. GetBool, Returns ...
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