Declaration. public static void SetInt(string key, int value);. Description. Sets a single integer value for the preference identified by the given key.
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Description. Sets the value of the preference identified by key . PlayerPrefs.SetInt("Player Score", 10); using UnityEngine; using System.Collections;
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People also ask
How to set PlayerPrefs in Unity?
All you really need to do is group each preference that you want to use in a Save function and a Load function. This will allow you to load and save an entire set of options for a player whenever you need to.
Where are PlayerPrefs stored in unity3d?
On Windows, PlayerPrefs are stored in the registry under HKCU\Software\[company name]\[product name] key, where company and product names are the names set up in Project Settings.
How to view PlayerPrefs in Unity?

Here's how to locate and delete any stored PlayerPrefs in Unity:

1
Open regedit by pressing the Windows key and typing 'regedit', then pressing ENTER.
2
Browse to 'HKEY_CURRENT_USER\SOFTWARE\Unity\UnityEditor\CompanyName\ProjectName', where CompanyName and ProjectName are replaced with whatever set in your player settings.
What is the function of PlayerPrefs in unity?
PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry. Unity stores PlayerPrefs in a local registry, without encryption. Do not use PlayerPrefs data to store sensitive data.
Feb 24, 2021 · Writes all modified preferences to disk. SetFloat, Sets the value of the preference identified by key. SetInt, Sets the value of the preference ...
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Nov 18, 2022 · You can use PlayerPrefs.GetFloat to retrieve this value. SetInt, Sets a single integer value for the preference identified by the given key. You ...
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Feb 24, 2021 · Sets the value of the preference identified by key . //Attach this script to a GameObject in the Scene to set up the PlayerPrefs. using ...
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Returns the value corresponding to key in the preference file if it exists. If it doesn't exist, PlayerPrefs.GetInt will return defaultValue . //Use this script ...
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Jun 1, 2019 · I am used player preferences in start() method. Get after Increase the score 20% levels. Player will be given score when the levels finished ...
static function SetInt (key : String, value : int) : void. Description. Sets the value of the preference identified by key. JavaScript. JavaScript; C#; Boo.
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May 25, 2017 · have tried calling Save() manually? https://docs.unity3d.com/ScriptReference/PlayerPrefs.Save.html ... SetInt(Utils.LOGGED, Utils.EM);. @MrLucid72 ...
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