Declaration. public static void SetInt(string key, int value);. Description. Sets a single integer value for the preference identified by the given key.
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PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
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How to access Unity PlayerPrefs?
On Windows, PlayerPrefs are stored in the registry under HKCU\Software\[company name]\[product name] key, where company and product names are the names set up in Project Settings. On Linux, PlayerPrefs can be found in ~/.
Where are PlayerPrefs stored in Unity WebGL?
Android: PlayerPrefs uses SharedPreferences . The data is saved in an XML file in the app's private folder, located at /data/data/pkg-name/shared_prefs/pkg-name. xml , where pkg-name is your application's package name. iOS: PlayerPrefs data is stored in NSUserDefaults and is backed by a .
What is the function of PlayerPrefs in unity?
PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry. Unity stores PlayerPrefs in a local registry, without encryption. Do not use PlayerPrefs data to store sensitive data.
Sets the value of the preference identified by key . PlayerPrefs.SetInt("Player Score", 10); using UnityEngine; using System.Collections; public class ...
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Feb 24, 2021 · Writes all modified preferences to disk. SetFloat, Sets the value of the preference identified by key. SetInt, Sets the value of the preference ...
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Nov 18, 2022 · `PlayerPrefs` is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's ...
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Feb 24, 2021 · Sets the value of the preference identified by key . //Attach this script to a GameObject in the Scene to set up the PlayerPrefs. using ...
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Returns the value corresponding to key in the preference file if it exists. If it doesn't exist, PlayerPrefs.GetInt will return defaultValue . //Use this script ...
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Jun 1, 2019 · I am used player preferences in start() method. Get after Increase the score 20% levels. Player will be given score when the levels finished ...
Writes all modified preferences to disk. SetFloat, Sets the value of the preference identified by key. SetInt, Sets the value of the preference identified by ...
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static function SetInt (key : String, value : int) : void. Description. Sets the value of the preference identified by key. JavaScript. JavaScript; C#; Boo.
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